SCIFILIZATION
Civilopedia / Military Units

Military Unit

Knights

KNIGHTS are armoured horsemen who attack and defend well, and move twice each turn.

For many centuries the finest unit a civilization can field.


Requires CHIVALRY. Made obsolete by THE AUTOMOBILE.

Unlike earlier riders they can hold ground after taking it, which makes them a whole army in one unit.

GUNPOWDER blunts them; MUSKETEERS behind walls will stop a charge.

Data

Requires
Chivalry
Cost
40 shields
Attack / Defense / Move
4 / 2 / 2
Obsolete with
Automobile