SCIFILIZATION
Civilopedia / Military Units

Military Unit

Diplomat

A DIPLOMAT can ESTABLISH an EMBASSY, INVESTIGATE a city, STEAL an ADVANCE, SABOTAGE production, INCITE a revolt or BRIBE a unit.

Most of these consume the diplomat.


Requires WRITING.

Inciting a city costs gold that rises with the owner's treasury and falls with distance from their capital. A city in DISORDER costs half. A CAPITAL cannot be bought at any price.

A diplomat in a city may block an enemy's attempt.

Data

Requires
Writing
Cost
30 shields
Attack / Defense / Move
0 / 0 / 2