The BOMBER strikes ground and sea targets with heavy ordnance, far beyond your borders.
Sent against a city, it flies a year of raids: it fights the defenders one by one, and each it beats takes a building and a citizen with it. WONDERS survive. It stops when it is shot down or the city is empty, then returns to base.
It carries fuel for TWO turns before it must land.
Requires ADVANCED FLIGHT. Needs OIL: +50% shields without.
Bombers cannot take a city; they only empty it. Send ARMOR or infantry behind them.
A SAM BATTERY triples the city's defence against it. Only aircraft can attack a bomber in the open.
Watch the fuel. A bomber caught far from any city or CARRIER at the end of its second turn is lost with its crew.