The Production Queue lets you plan several builds ahead of time in a city. When the current item finishes, the next item in the queue begins automatically, with no shields lost in the changeover.
This means you can set a city to build a Barracks, then a Granary, then a Temple without having to check back each turn. The queue survives saving and loading, so your plans carry forward across sessions.
The AI uses the queue for all its cities. Now you can too.
HOW TO USE
Open the production picker by clicking Change in the city manager, or pressing C.
ENTER - Build the selected item now.
Replaces whatever is building.
Q - Add the selected item to the
end of the queue. The screen
stays open so you can keep
adding items.
x - Click the red x next to any
queue entry to remove it.
TAB - Cycle filter: All / Units /
Buildings / Wonders.