SCIFILIZATION
Civilopedia / Game Concepts

Game Concept

Luxuries

LUXURIES turn your cities' TRADE into contentment.

On the tax rates screen you split trade between TAXES, luxuries, and SCIENCE.

Luxuries calm unhappy citizens and keep a city out of DISORDER.


A city with many happy citizens and no unhappy ones celebrates a WE LOVE THE PRESIDENT day and prospers faster.

Temples and Colosseums ease unrest so you can spend less on luxuries.